A bunch of QOL features/polish
SnowBattle » Devlog
To be completely honest, the first version of my game was probably made in 7-10 hours, max. I'm a perfectionist, so I tried to make it feel polished, but ultimately, the controls were clunky and it could've been a much better game in general. So, I decided to fix many of the major issues and add some new content too!
Additions
+ A new wave system (see Tweaks)
+ "Heavy" variants of enemies that spawn from Wave 5 onward
+ Frozen ponds (and ice physics)
+ A crosshair (see Tweaks)
Tweaks
+ Increased the amount of snowballs you can have at one time (although you still start with 5)
+ Enemies can now spawn on any tile (see Fixes)
+ The player now pivots to face the cursor/crosshair when throwing snowballs
+ Enemies now spawn in less-frequent waves. When one is completely cleared, the next spawns, otherwise it spawns after 30s
Fixes
+ Fixed an issue where enemies would spawn inside of each other due to limited numbers of spawn points
Known Issues
+ The game can be laggy when dealing with or spawning large numbers of enemies
Files
Snowbattle 1.1.zip Play in browser
57 days ago
SnowBattle
A challenging but small game where you throw snowballs at people
Status | Released |
Author | BowedMars374878 |
Genre | Shooter |
Tags | 2D, snowball, Top down shooter |
Leave a comment
Log in with itch.io to leave a comment.